![]() ![]() ![]() Check out my city design to possibly get a few ideas. ![]() That layout guide is alright but misses many advanced tricks. I think this brings my road efficiency down a bit because they don't count as being connected but it saves me a lot of space! As such, I use two military buildings (sentinels) that I destroy whenever needed.Īnother thing I do is keep GB that I don't need connected all the time stashed away in a corner or in the center of my city (SV / ToR / CF). Admittedly, I would probably have higher combat stats (but lower road efficiency) if I got rid of some Roads to Victory but I like the extra goods, for now.Īlso, I find that keeping a dedicated area to spam blacksmiths for quest events is essential and spares me a lot of headaches and time wasted. I'm at 121.24% efficiency with attack stats at 2'179/1'275, along with a daily FP production of about 1k (SAM era). And a pretty city (yes, I kept the checkmate square and rotunda because I like them). It's possible to have both high road efficiency and high stats. ![]()
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